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AUTOCAD Summer/Winter Training in Patna

AutoCAD is the standard design software used in the engineering, architecture, interior design and construction industries. Designers and drafters use it to create two-dimensional (2D) and three-dimensional (3D) computer drawings. Students interested in learning how to use this software can complete coursework to earn a certificate or degree or take individual non-credit classes at a higher education institution.
Courses that earn continuing education units toward professional development and training are available at Niks Technology, Graduates of these programs may find employment with architectural and design firms, construction businesses or engineering companies.
The following are some of the most common topics covered in AutoCAD design courses:
3D modeling
Multiple Lines
Geometric Shapes
Isometric drawings
Linear Dimensions
Polar Arrays
Layers and Line Types


Unit 1: Computer & AutoCAD® Basics
Unit 2: Baisc Software Development Life Cycle
Unit 3: Setting Up Of Drafting
Unit 4: Settings For Running Osnaps
Unit 5: Direct Entry Method
Unit 6: Use Of Units, Imperial/Metric
Unit 7: Using The Dynamic Input
Unit 8: Concept Of Layers and Functions
Unit 9: Assigning Object Properties Through Layer
Unit 10: Draw and Modify Commands
Unit 11: Creation Of Blocks
Unit 12: Using AutoCAD® Design Center
Unit 13: Creating Block Library
Unit 14: Sharing of Data, Edit & Window Menu
Unit 15: Creating A Tool Palette
Unit 16: Text creation & customization,Attributes & Editing
Unit 17: Inquiry Commands
Unit 18: Adding and Editing Dimensions
Unit 19: Printing & Plotting
Unit 1: Views: Plan View, Isometric Views
Unit 2: Wire Modeling with Arcs and Circles
Unit 3: Surface Creation Commands
Unit 4: Extruding Open and Closed profiles
Unit 5: Convert to Solid and Surface
Unit 6: Working with Dashboard Menu, Solid Primitives, Polysolid, Dynamic feedback
Unit 7: Solid Editing Commands, Manipulating SubObjects
Unit 8: Analysing tools: Slice & Section
Unit 9: Changing Projection Mode
Unit 10: Rendering modes & options
Unit 11: Materials – Applying Materials, Material Library, Creating New Material, Material Editing
Unit 12: Mapping – Applying mapping co-ordinates on materials applied
Unit 13: Lights – Point Light, Distant Light, Spotlight Placing Lights, and Modifying
Unit 14: Scenes – Creating, Editing
Unit 15: Landscapes – Placing
Unit 16: Working with Walk-Through Animation